AI Insights · Timothy · October 2022
Top 5 Play Pass Games Performance on Unified Platform in Europe Q3 2022
In Q3 2022, top Play Pass games in Europe saw varied performance with notable trends in weekly downloads, revenue, and active users. Discover key insights from Sensor Tower.
Throughout the third quarter of 2022, the top Play Pass games in Europe exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Data sourced from Sensor Tower provides a detailed look into the performance of these games on a unified platform.
Hungry Shark Evolution from Ubisoft showed a steady increase in weekly revenue, peaking at approximately $18.6K in the week of August 1. Weekly downloads reached a high of around 215K during the same week, while weekly active users grew from 664K in late June to a peak of 787K in early August before settling at 654K by the end of September.
Pixel Art - Color by Number by Easybrain Ltd experienced fluctuations in weekly revenue, seeing a peak of $10.1K in early August. Weekly downloads varied throughout the quarter, peaking at approximately 182K in late July. Weekly active users saw a decline from 2.77M in late June to around 2.48M by the end of September.
Touchgrind BMX 2 from Illusion Labs saw a relatively steady weekly revenue, with peaks around $4.8K in early August. Weekly downloads showed an upward trend, reaching a high of approximately 179K in mid-September. The game’s weekly active users increased from 640K in late June to around 759K by the end of September.
Sudoku.com - Number Games by Easybrain Ltd had a peak weekly revenue of approximately $3.4K in early August. Weekly downloads saw a decline over the quarter, starting at 147K in late June and ending at about 107K by the end of September. Weekly active users exhibited a similar trend, falling from 2.15M in late June to around 2.01M by the end of September.
Touchgrind BMX, another title from Illusion Labs, experienced a stable weekly revenue, peaking at around $685 in late June. Weekly downloads increased significantly towards the end of the quarter, reaching approximately 124K in mid-September. Weekly active users showed a gradual rise from 127K in late June to around 129K by the end of September.
For more detailed insights into the performance of these top Play Pass games, visit Sensor Tower.